LARP preview: Camp Hatchet

Greetings all!

Today’s preview seems like a cruel tease, since they’ve already reached their player cap. BUT they can always use NPC’s, and the info is good for those that made it in, so . . . on with the blog!

This week’s larp preview/review is. . . CAMP HATCHET!

Camp Hatchet is a one shot game taking place from Friday June 26th – Sunday June 28th. The story is something so simple and cool, but one I’ve never run across before. (Disclaimer: I’m sure there has been a larp like this, nothing new under the sun and all, but it’s new to me.)

Here’s their boilerplate on the type of games that this group runs:

Camp Hatchet is a Live Action Role Playing Event, or LARP for short.

Part of the Prophecy: Apocalypse series, these games are designed to get you right into the action and keep you on your toes throughout the event. Each Apocalypse game is a one-shot (a single weekend event) that puts the players into a survival, do or die type scenario. Your primary goal is to live through the weekend, but you will have other tasks to accomplish as well.

Here are the whys/hows of the story:

It is an indiscriminate year during the 1980s…. The infamous Camp Hatchettawnee, the site of a grisly murder over a decade ago, has recently reopened and is accepting applicants for camp counselors. You are a teenager who has been accepted and have arrived at camp to receive a week-long counselor training.

However, strange and creepy things begin to happen at the idyllic camp. People go missing. Shadowy figures are seen in the woods. You begin to learn that this camp has a dark and sinister past.

As night falls, the noose tightens, the blood begins to flow, and nobody is safe. Miles away from civilization, the young counselors-to-be must survive long enough to find a means to escape.

I am wicked excited. ^_^

 I’ve read in the rulebook that we don’t bring weapons into game. But throughout the day Saturday we learn how to do activities, like real camp councilors would.

(And here comes the conjecture –>) Activities like fishing, archery, first aid, um rifles? And uh . . . crafts? No idea? Aaaaand via those activities we get our weapon and defense skills? And learn where weapons are cached for later in the day/night? But that’s just my speculation, don’t take that as law.

On to the when’s of this story: here’s the tentative schedule of happenings. 

Schedule (times are approximate)

Check-in and registration: 6:00 PM – 9:30 PM

Pre-game meeting (mandatory): 9:30 PM

Movie showing (TBA): 10 PM

Bed time: 12:00am

Breakfast: 9:00 AM – 10:30 AM

Game on: 10:00 AM

Event runs to game conclusion, approximately 2:00 – 3:00 AM Sunday Morning

Post game continental breakfast: 9:00 AM – 11:00 AM

Sunday morning End of game meeting, epilogue: 10:00 AM

*meals serving requires purchasing the meal plan

 I think one of my favorite parts of this larp’s schedule is that Friday night is horror movie night! A totally out of game experience so we can all psyche ourselves out all night until game on the next morning. Brilliant! It’s always good to begin a one shot horror larp with lack of sleep, rubbery legs, and a head full of slashers.

I will post pics on Monday, if I get any good ones!

Now the sad news from our organizers and an option:

Camp Hatchet has reached the player cap!

If you’d like to be added to the wait list please email us at

But hey, don’t miss out on the mayhem. Sign up to Cast via the form below, we could always use more spirited murderers to help kill all our lovely players. As a reminder, cast members must still purchase the meal plan if they wish to be fed.

Sign Up to Cast

Some of the rest of the staff and I will be cooking this weekend. So if you’re interested here’s the idea and where to sign up:

Meal Plan

$26 YoC Mealplan, includes:

  • Saturday Breakfast
  • Saturday Dinner
  • Sunday Continental Breakfast

Purchase Meal Plan

And here’s all the contact info:

The Facebook:

The Website:

The Email:

A sort of /kind of /mostly related anecdote:

My first larping experience was in 7th grade, but I didn’t know it as larping. In our district, two elementary schools from different towns dumped into one junior high. So to make us bond they sent us to Nature’s Classroom for a week before school started. We stayed in cabins and did all the traditional camping stuff but also did ‘school’ stuff too. For our history class we were given historical notes on escaped slaves, each picked a persona, and then we had to make it through the ‘underground railroad’. There were very few rules. If we were somewhere and we heard the ‘slavers’ coming we could lay flat on the ground (face down) and if we didn’t make any noise or move, they couldn’t find us. Other than that, everything was WYSIWIG (another term I didn’t know until about 10 years after this story) One of the councilors was our guide and she lead us into the deep woods, slogged us through the bogs, and snuck us through the cabins, which now looked like turn of the century farm houses on the inside. Sometimes after we’d hide in the cabins to rest and drink water, a ‘slaver’ would come in and ‘search’ the cabin, while the ‘house owner’ tried to distract him. I remember I was hiding behind the couch and he kind of tossed himself onto it while ranting about slaves, trying to make us squeak. I thought my heart was going to explode; but, to my credit, I didn’t make any noise or burst into tears.^_^ At the end of the afternoon they had us make a final push for freedom, I believe it was some town in New England but my memory on that is fuzzy. Our guide said it was too dangerous for her; we’d have to go it alone. We all paused for a few seconds, in shock, and watched her walk away. Then we sized each other up. . . And then 10-15 kids reenacted Lord of the Flies while scrambling through the woods to get to the amphitheater that represented freedom. We pushed each other, we tossed one another to the ‘slaver’s dogs’ (a friendly camp dog named Sydney), and ran as fast as our pre-teen legs could carry us. I, before really knowing I had crappy lungs, lost my breath and couldn’t continue. I chucked myself to the ground and laid flat on my face, wheezing and sniveling in the dirt. The ‘slaver’ that had been chasing me caught up, looked me over for a second, and then nudged me with his boot and whispered “It’s really close, kid, go ahead.” I imagine I was a pretty pathetic sight: a preteen girl wheezing and crying into the leaves, all alone. But in reality I was all alone because as soon as I saw the others and their ‘kill the pig’ swarm, I booked it away from them. I looked up at him all big eyed and said ‘really?’ He nodded and I got up and ran like crazy. He yelled something after me, ‘I’ll get you next time’ or something so the others wouldn’t know I’d gotten a pass. I staggered into the amphitheater and sat down with everyone else for popsicles, all of us looking vaguely spooked and stunned.

Since then I’ve played a bunch of larps, and two other one shot horror/suspense games. I lived through the first horror larp and died of insanity during the second. (Both Cthulhu games at YoC) So my horror larp track record isn’t so great. If we count the Freedom trail, I’ve technically lost more than I’ve won. But really, I find that horror games aren’t about that. It’s about lasting as long as you can. It’s about being so amped up that even when there’s no GM/NPC’s around you’re still terrified and jump every time a leaf falls. It’s about facing death. Then when you do die, laying there letting the adrenaline fade, then getting up and being able to laugh about how you croaked with your friends. It’s the same as watching a scary movie; it’s the safe adrenaline rush. But don’t sneak up on me next week after game . . . I’ll probably scream and jump a foot. ^_^

Wish me luck and hope to see all of you at YoC this weekend!


Leda et al

LARP Preview: Lione Rampant: Crusades

The Reapers!
The Reapers!

WARNING: Author is biased!!!! I love this game. I love the GM’s. I love my character. I love the world. I love my rolling crew (. . . well . . .  in that ‘I’m hugging you, but I’m hitting you’ kinda way). I love the NPC’s.  I love the other PC’s. (even the ones my character hates . . . I’m so sorry!!!) *babble babble love fest here* So all attempts at unbiased reviewing have just been gleefully chucked out the window. I’msorryI’mnotsorry.

Ahem. I shall now attempt to control my excited hyperbole. Attempt.

All the info about Lione Rampant here! That handy link takes you to the website. That is where you get the rule book, find the forums, and get all the contact info for the awesome-sauce GM’s. Your first game is absolutely free, which is a great way to see the lay of the land. Also Lione is now accelerant, so it’s very easy to get right into playing.

This iteration of Lione just started last year. We’re on the third game of this season and it’s been a pretty brilliant one thus far.  Here’s the setting blurb for this campaign:

In ages past, there were monsters, wizards, and champions of the gods. They were fairy tales in this era of industry, technology, and progress. We knew the difference between fantasy and science. But just five years ago, we discovered the myths held more truth than we realized. In the year 3909, the world became radically altered.
The modern age ended as we knew it, and magic returned to the world. As technology failed and science gave way to mysticism, civilization was on the brink of collapse. The gods, once thought to be nothing but stories, have begun to speak once again and a sinister evil rises from the nightmares of the past.
With that setting, the character possibilities are huge! Want to play a post apoc orc or a tree hugger squirrel person? You’ve got it. How about a Goth Elf? Rock on. Or maybe even a human in medieval fantasy gear? Absolutely. There’s amalkin (animal human hybrids) elves, dwarves, humans, magic users, steampunks, and a ton more! This setting has really sparked my creativity. For the first time in a billion larp years, I’ve been playing around with making characters, and seeing different RP possibilities in the combinations. Although, I would like this character to last as long as possible, because rituals are terrifying but fun. And my plot line roxxors. Oops. I’m doing that fangirl thing again. O_O
On to the story for this weekend:

The Day of Disjunction

As the high holy days of the Wylds and Faya occur, an ancient rite of spiritual bonding is revisited to fight a common foe. The new alliance with the lizardmen to the north has gained knowledge about the unholy places in the wilderness as well as the secrets of travelling the planes. The forces of Grumach, though, will not be idle, as their defeat at the hands of the people of Stoneheim has left a bitter taste in their undead mouths. And what of the bug-people, and their mysterious pylon that still rests in our field? And the Soulless? Has the defeat of the Toy Golem sent them scurrying away, or was he just the most recent in a litany of villainous monsters?

And just in case you’d like to get more of a feel for current events: Newsletter Archive

Not really in the mood  for PCing? How about scripting/NPCing? Toss some black clothes in a bag and join the fun! You’ll get a chance to interact with really great PC’s and NPC’s, and almost all of the YoC staff (we PC) (REAPERS!!!) (ahem) and a great group of directors. ALSO you have a chance to win a $25 gift card from the NPC drawing at the end of the weekend. And if that’s not enough motivation: Lione has CP exchanges with a verisimilitude of games so there’s a good chance that by helping them out you’re earning points for your favorite game! Want more info? Here’s the spot for NPC’s to register: NPC site And if you’d like to connect with the directors it’s here: Lione Rampant: Contacts Do it, you won’t do it!

rainThis weekend’s weather: (from The Weather Channel ) UPDATED!

  • Friday is gong to be partly cloudy with highs near 79 and lows in the 50s.
  • Saturday mostly sunny and gorgeous with temperature highs of 78 and lows of 58.
  • Sunday has a chance of rain with highs in the 80s and lows in the 60s. Looks like a good weekend to bring some extra socks & light summer garb.

Please remember bug spray and sun screen. The mosquitos are like 747’s and the ticks are very very active. The chickens are doing their best, but there are only 5 of them! On the bird note, there are two mated pairs of swallows on site. One has nested in the front of the house (by the parking lot) and the other is nesting in the barn. Swallows are incredible bug eaters, so we’re glad to see them nesting here. BUT, a word of caution: The males have been swooping at people, trying to protect their nests. They haven’t actually hit anyone, but it’s a bit unnerving. Unless they actually become an issue we won’t move the nests, which would be stressful (and potentially harmful) for everyone involved.

That’s all for now! Can’t wait to see you all on Friday!!!


Leda et al

LARP Preview: The Isles: Purgatory Station

Greetings and salutations wonderful people,

Today is Tuesday, which means you’ll get a preview/review of this weekends larp at YoC.

This weekend’s larp is The Isles: Purgatory Station

If you’ve never heard of the Isles, here’s the idea:

“Purgatory Station is a multi-genre LARP where the inhabitants of infinite worlds come together in a tale of political intrigue, frontier adventure, and high fantasy. Your character can be virtually anything and anyone you can imagine. Come rub elbows with wizards, cyborgs, vampires, and more.”

It is run by a group of intensely creative people with high production value, tons of plot, and stellar crafting mechanics.

And now the bit that you’ve all been waiting for, the plot teaser for this weekend!

As the summer festival of Vestalia approaches, so does the army of the insect-like Hive. The alien Galeesh and the proud warrior clan of the Vannegar stand ready to aid the people of Purgatory Station against their common foe, but will even their aid be enough? Will the path ahead lead to victory or defeat? It’s time for the final stand against an enemy that the Empire of Hardestaan has fought for centuries

Sounds epic!

sunHere’s what this weekend looks like weather wise:

Friday will be partly cloudy with temps reaching a high of 82 and low of 61, Saturday will be partly cloudy with a high of 77 and low of 61 (with a chance of thunderstorms that afternoon), and Sunday will be mostly cloudy and humid and have a high of 80 and low of 61.

So check those tents for loose seams and gather up your summer costumes! And please please please bring bug spray and sunscreen! They mosquitos and ticks are very much represented this year. The sciencey types blame the type of winter we had . . . I’m betting it had more to do with last year’s Cthulhu ‘game’. ^_^ But either way, they’re relentless.

Of course if you don’t want to play, they could always use NPC’s. (Is there really a larp that can’t?) So pack your blacks and c’mon down. Need more motivation? They have CP exchanges with several other larps. If you’re curious about which ones; drop them a line or ask when you sign in.

Isles Contact E-mails :

Event Registrations : If possible, please use this link: or, you may e-mail to :

NPC Registration :

Character Information :

Contact the GM :

Contact Plot :

Have a great week people and hope to see a lot of you on Friday!


Leda et al